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BraverLand — Quick Start Guide
Welcome to BraverLand — a game of battles, strategy, and glory.
Rise through the ranks, outsmart rivals, and claim your place in the hall of fame ⚔️🛡️🕵️♂️👁️
💬 Got questions, ideas, or feedback?
We'd love to hear from you! Whether you need help getting started, have suggestions for new features, or just want to share your epic battle stories, don't hesitate to reach out.
Contact us: hi@braverland.com
🎯 The Goal
Climb to Rank #1 before the season ends.
- Season length: 28 days
- Ranking updates: every game tick (every 10 min) based on four powers: Attack, Defense, Spy, Sentry
⏱️ The Game Tick (every 10 min)
On each tick you automatically get:
- +10 Untrained population (you assign them)
- +10 Turns (used for attacks and actions; caps at a max)
- Resources from your Workers (Gold / Wood / Iron / Food)
- +1 Mana (for Spells, lasts 1h each)
💡 Tip: spend them regularly, as they might be capped
🧑🌾 Population & What They Do
- Workers → generate Gold, Wood, Iron, Food each tick
- Soldiers → increase Attack & Defense (with weapons + tech)
- Watchers → increase Spy & Sentry (with weapons + tech)
- Untrained → idle pool you can turn into any of the above, there are 5 training slots concurrently
�️ Power = Units + Weapons + Tech
Each power type scales from three sources:
- Units: Soldiers (Atk/Def), Watchers (Spy/Sentry)
- Weapons: buy per type to amplify that power
- Tech: research per type for permanent % boosts
⚔ Attacking
- You can Spy targets for free first
- On the main list you only see Gold and Soldiers; spying reveals the real picture (defense, watchers, tech, weapons, resources)
- Choose 1–3 turns for the attack:
- More turns = more potential loot & efficiency (use 2–3 when you're confident)
- Win condition: your Attack > their Defense ➝ you loot (Gold/Wood/Iron/Food)
- Lose: you waste turns and potentially troops
🧙 Spells & Mana
- +1 Mana per tick
- Each spell lasts 1 hour (time your pushes in 1h bursts)
- Spell examples:
- +15% Attack / Defense / Spy / Sentry
- +15% Resource generation (per resource)
- +15% Loot on attack / –15% Loot when defending
- Diamonds → Mana at 1 : 10 for clutch windows (e.g., chain buffs for a raid hour) 💎
💎 Diamonds
Diamonds have multiple uses:
- Speed up trainings and tech development to gain advantages faster
- Transform to Mana at 1 : 10 ratio to activate spells instantly
- How to earn Diamonds:
- +1 Diamond for every tech upgrade completed
- +1 Diamond every 4 hours (only if you have less than 25 diamonds)
🤝 Clans
Join or create a clan to:
- Chat & coordinate, assign roles
- Level up together: members' attacks / tech / training grant clan points
- On level-up, all members receive a bonus (e.g., extra turns/resources/pop)
� Seasons & Persistence
- Every 28 days the world resets
- Winners enter the Hall of Fame and earn a timeless badge
- Diamonds carry over to the next season
� First 30 Minutes (Suggested Starter Path)
- Assign Untrained population
- Train a small Soldier base (don't look like a free lunch)
- Buy basic weapons for your chosen focus (attack or defense)
- Start a key Tech (pick your main path: Atk/Def or economy)
- Scout (Spy) 5–10 targets; shortlist soft ones with high resources / weak defense
- Cast +Attack & +Loot, then attack 2–3 turns on good targets
- Join a Clan (or create one) to start earning group boosts
- Spend down Turns before cap; keep Training as untrained pile up
🔎 Quick Tips
- Protect yourself: maintain Defense & Sentry to deter spies and raids
- Timing wins seasons: push during buffed 1-hour windows; don't idle at caps
- Target selection is king: free spy → only hit when odds & loot justify the turns
- Reinvest loot: prioritize Weapons & Tech that match your main plan